Bloodbanner Privacy Policy

Last updated: November 10, 2026

The short version

Bloodbanner has no accounts and no analytics of its own, and the developer never receives your personal data. The game shows ads from Google AdMob, which collects device and ad-interaction data to serve and measure ads; it uses your device's advertising identifier only if you allow tracking when iOS asks. Your village is saved on your device and, on iPhone and iPad, in your own iCloud. Purchases go through Apple's App Store or Google Play.

What stays on your device

Your village, army, campaign progress, replays and settings are saved in the app's storage on your device, in your normal device backups and, if iCloud is on, in your iCloud account's key-value storage, so they follow you to other devices on the same Apple Account. The developer can't see your iCloud data. You can also copy a backup code yourself (Menu > Back up or move your village). Deleting the app deletes the device copy; the iCloud copy stays until iCloud removes it. You can also erase it from Menu > Settings > Start over.

Friend raids

When you choose Send my village or Copy code, the game makes a code holding your hold's name (whatever you typed, or "A friend") and the layout and levels of your buildings. Nothing else: no device ID, no contact details. You decide where it goes, using your own messaging app. The game never sends it anywhere by itself, and the developer never receives it. A friend's code you paste is saved only on your device.

Third parties

The app includes the Google Mobile Ads SDK (AdMob). Before any ad, Google's consent form is shown where the law requires it, and on iPhone and iPad, iOS asks whether Bloodbanner may track you. If you decline, you still see ads, but they aren't personalized and your advertising identifier isn't used. Google handles that data under its own policy: policies.google.com/technologies/ads. You can change your ad consent choices in Menu > Settings where required, and tracking in iOS Settings > Privacy & Security > Tracking. The app has no analytics or crash-reporting SDKs. Apple and Google may give the developer aggregate, anonymous store statistics (such as download counts) under their own privacy policies. These include no personal information.

Purchases

Crowns, the Warden's Charter and Remove Ads are sold through Apple's in-app purchase system on iPhone and iPad and Google Play Billing on Android. Apple or Google handles the payment under its own privacy policy. The developer never receives your name, payment details or account information. Your save remembers your Crowns and what you own, and the app checks with the store when you open it or tap Restore purchases.

Children

Bloodbanner isn't directed at children and has no chat, no messaging and no way to contact other players from inside the game. Friend raid codes travel only through apps you choose.

Changes

If this policy ever changes, the new version will be posted on this page with a new date.

Contact

Questions: cc86394@gmail.com